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Functions8,347 in github.com/galacean/engine

↓ 7 callersFunctiona_
(a,b,c,d,e,f)
packages/physics-physx/libs/physx.release.downgrade.js:21
↓ 7 callersMethodaddPostProcessPass
* Add a post process pass. * @param pass - Post process pass to add
packages/core/src/Engine.ts:417
↓ 7 callersMethodaffineTransformation
* Calculate an affine matrix. * @param scale - The scale used to calculate matrix * @param rotation - The rotation used to calculate matrix *
packages/math/src/Matrix.ts:313
↓ 7 callersMethodcallScriptOnStart
()
packages/core/src/ComponentsManager.ts:186
↓ 7 callersMethodcreateRange
(start: ShaderPosition, end: ShaderPosition)
packages/shader-lab/src/ShaderLab.ts:34
↓ 7 callersFunctiondC
(a,b,c)
packages/physics-physx/libs/physx.release.downgrade.js:25
↓ 7 callersFunctiondF
(a,b)
packages/physics-physx/libs/physx.release.downgrade.js:34
↓ 7 callersMethoddecodeText
* Decodes a given Uint8Array into a string.
packages/core/src/Utils.ts:26
↓ 7 callersFunctione1
(a,b)
packages/physics-physx/libs/physx.release.downgrade.js:15
↓ 7 callersFunctioneE
(a,b,c)
packages/physics-physx/libs/physx.release.downgrade.js:34
↓ 7 callersFunctionfB
(a,b)
packages/physics-physx/libs/physx.release.downgrade.js:28
↓ 7 callersMethodfindByPath
* Find the entity by path. * @param path - The path of the entity eg: /entity * @returns The component which be found
packages/core/src/Entity.ts:441
↓ 7 callersFunctionformatValue
(value: number)
tests/src/core/physics/CharacterController.test.ts:52
↓ 7 callersMethodgetFromCache
* Get the resource from cache by asset url, return the resource object if it loaded, otherwise return null. * @param url - Resource url * @retur
packages/core/src/asset/ResourceManager.ts:106
↓ 7 callersMethodgetNativeFontHash
* Get native font hash. * @param fontName - The font name * @param fontSize - The font size * @param style - The font style * @returns The
packages/core/src/2d/text/TextUtils.ts:333
↓ 7 callersMethodinstantiate
* Instantiate prefab. * @returns prefab's root entity
packages/loader/src/prefab/PrefabResource.ts:27
↓ 7 callersMethodinstantiateSceneRoot
* Instantiate scene root entity. * @param sceneIndex - Scene index * @returns Root entity
packages/loader/src/gltf/GLTFResource.ts:61
↓ 7 callersMethodisKeyDown
* Whether the key starts to be pressed down during the current frame, if there is no parameter, return whether any key starts to be pressed down durin
packages/core/src/input/InputManager.ts:71
↓ 7 callersMethodisMRTStruct
(type: string)
packages/shader-lab/src/codeGen/VisitorContext.ts:69
↓ 7 callersFunctionjE
(a,b,c)
packages/physics-physx/libs/physx.release.downgrade.js:33
↓ 7 callersFunctionkE
(a,b,c)
packages/physics-physx/libs/physx.release.downgrade.js:33
↓ 7 callersFunctionkI
(a,b)
packages/physics-physx/libs/physx.release.downgrade.js:22
↓ 7 callersFunctionlE
(a,b,c,d)
packages/physics-physx/libs/physx.release.downgrade.js:33
↓ 7 callersMethodlengthSquared
* Calculate the squared length of this vector. * @returns The squared length of this vector
packages/math/src/Vector2.ts:298
↓ 7 callersFunctionmC
(a,b,c)
packages/physics-physx/libs/physx.release.downgrade.js:23
↓ 7 callersFunctionmE
(a,b,c,d,e,f)
packages/physics-physx/libs/physx.release.downgrade.js:32
↓ 7 callersMethodmoveTo
(pos: Vector3, step: number = 2)
tests/src/core/physics/CharacterController.test.ts:79
↓ 7 callersFunctionnt
(a,b,c,d,e,f)
packages/physics-physx/libs/physx.release.downgrade.js:19
↓ 7 callersFunctionoE
(a)
packages/physics-physx/libs/physx.release.downgrade.js:29
↓ 7 callersMethodremoveScene
* Remove scene. * @param scene - The scene which want to be removed
packages/core/src/SceneManager.ts:76
↓ 7 callersMethodreportError
(loc: ShaderRange, message: string)
packages/shader-lab/src/parser/SemanticAnalyzer.ts:83
↓ 7 callersMethodrotateX
* Calculate a quaternion that the specified quaternion rotate around X axis. * @param quaternion - The specified quaternion * @param rad - The r
packages/math/src/Quaternion.ts:351
↓ 7 callersMethodsearchRootCanvasInParents
(element: IElement)
packages/ui/src/Utils.ts:28
↓ 7 callersMethodsetGroup
(element: IGroupAble, group: UIGroup)
packages/ui/src/Utils.ts:51
↓ 7 callersMethodsetNormals
* Set per-vertex normals for the mesh. * @param normals - The normals for the mesh
packages/core/src/mesh/ModelMesh.ts:161
↓ 7 callersMethodsetParameterValue
* Set the value of the given parameter. * @param name - The name of the parameter * @param value - The value of the parameter
packages/core/src/animation/Animator.ts:258
↓ 7 callersMethodsetRenderTarget
(destination: RenderTarget | null, viewport: Vector4, mipLevel?: number, faceIndex?: TextureCubeFace)
packages/core/src/RenderPipeline/RenderContext.ts:68
↓ 7 callersMethodsetRootCanvasDirty
(element: IElement)
packages/ui/src/Utils.ts:8
↓ 7 callersMethodsetVertexBufferBinding
( bufferOrBinding: Buffer | VertexBufferBinding, strideOrFirstIndex: number = 0, index: number = 0
packages/core/src/mesh/BufferMesh.ts:62
↓ 7 callersMethodsetWorldScale
* Set world scale of shape. * @param scale - The scale
packages/design/src/physics/shape/IColliderShape.ts:24
↓ 7 callersMethodstop
* Ends the xr session. Returns a promise which resolves when the * session has been start.
packages/design/src/xr/IXRSession.ts:86
↓ 7 callersFunctiontJ
(a,b)
packages/physics-physx/libs/physx.release.downgrade.js:28
↓ 7 callersFunctionthrowUnboundTypeError
(message,types)
packages/physics-physx/libs/physx.release.downgrade.js:46
↓ 7 callersFunctionthrowUnboundTypeError
(message,types)
packages/physics-physx/libs/physx.release.js:9
↓ 7 callersMethodtoEuler
* Get the euler of this quaternion. * @param out - The euler (in radians) as an output parameter * @returns Euler x->pitch y->yaw z->roll
packages/math/src/Quaternion.ts:598
↓ 7 callersMethodtranslate
* Translate a matrix by a given vector. * @param m - The matrix * @param v - The given vector * @param out - The translated matrix
packages/math/src/Matrix.ts:702
↓ 7 callersMethodtranspose
* Calculate the transpose of the specified matrix. * @param a - The specified matrix * @param out - The transpose of the specified matrix
packages/math/src/Matrix.ts:742
↓ 7 callersFunctionwt
(a)
packages/physics-physx/libs/physx.release.downgrade.js:29
↓ 7 callersFunctionyJ
(a,b)
packages/physics-physx/libs/physx.release.downgrade.js:28
↓ 6 callersFunction$5
(a,b)
packages/physics-physx/libs/physx.release.downgrade.js:29
↓ 6 callersFunction$B
(a,b)
packages/physics-physx/libs/physx.release.downgrade.js:24
↓ 6 callersFunctionEQ
(a)
packages/physics-physx/libs/physx.release.downgrade.js:32
↓ 6 callersFunctionGv
(a,b)
packages/physics-physx/libs/physx.release.downgrade.js:25
↓ 6 callersFunctionHF
(a)
packages/physics-physx/libs/physx.release.downgrade.js:22
↓ 6 callersFunctionHT
(a,b,c,d)
packages/physics-physx/libs/physx.release.downgrade.js:25
↓ 6 callersFunctionJN
(a,b)
packages/physics-physx/libs/physx.release.downgrade.js:25
↓ 6 callersFunctionMl
(a,b)
packages/physics-physx/libs/physx.release.downgrade.js:25
↓ 6 callersFunctionND
(a)
packages/physics-physx/libs/physx.release.downgrade.js:32
↓ 6 callersFunctionPC
(a,b,c)
packages/physics-physx/libs/physx.release.downgrade.js:21
↓ 6 callersFunctionQA
(a,b)
packages/physics-physx/libs/physx.release.downgrade.js:29
↓ 6 callersFunctionQC
(a,b)
packages/physics-physx/libs/physx.release.downgrade.js:25
↓ 6 callersFunctionRN
(a,b)
packages/physics-physx/libs/physx.release.downgrade.js:25
↓ 6 callersFunctionSK
(a,b)
packages/physics-physx/libs/physx.release.downgrade.js:21
↓ 6 callersFunctionWJ
(a,b,c,d,e,f)
packages/physics-physx/libs/physx.release.downgrade.js:21
↓ 6 callersFunctionWN
(a,b)
packages/physics-physx/libs/physx.release.downgrade.js:25
↓ 6 callersFunctionWO
(a)
packages/physics-physx/libs/physx.release.downgrade.js:30
↓ 6 callersFunctionWX
(a,b,c,d,e,f,g,h,i,j)
packages/physics-physx/libs/physx.release.downgrade.js:15
↓ 6 callersFunctionX$
(a,b,c,d,e)
packages/physics-physx/libs/physx.release.downgrade.js:21
↓ 6 callersFunctionXG
(a)
packages/physics-physx/libs/physx.release.downgrade.js:28
↓ 6 callersFunctionXZ
(a,b,c,d,e)
packages/physics-physx/libs/physx.release.downgrade.js:18
↓ 6 callersFunctionY$
(a,b,c,d,e,f,g,h)
packages/physics-physx/libs/physx.release.downgrade.js:15
↓ 6 callersFunctionYj
(a)
packages/physics-physx/libs/physx.release.downgrade.js:23
↓ 6 callersFunction_F
(a,b)
packages/physics-physx/libs/physx.release.downgrade.js:28
↓ 6 callersMethod_createCubemapData
( texSize: number, faceData: Vector3[], pixels: Uint8Array, inputWidth: number, inputHeigh
packages/loader/src/HDRLoader.ts:129
↓ 6 callersMethod_dispatchModify
(flag: EntityModifyFlags, param?: any)
packages/core/src/Entity.ts:669
↓ 6 callersFunction_embind_repr
(v)
packages/physics-physx/libs/physx.release.downgrade.js:46
↓ 6 callersFunction_embind_repr
(v)
packages/physics-physx/libs/physx.release.js:9
↓ 6 callersMethod_getGLStencilOperation
(rhi: IHardwareRenderer, compareFunction: StencilOperation)
packages/core/src/shader/state/StencilState.ts:37
↓ 6 callersMethod_getMaxKeyValue
(keys: ReadonlyArray<CurveKey>)
packages/core/src/particle/modules/ParticleCompositeCurve.ts:250
↓ 6 callersMethod_getReferCount
* @internal
packages/core/src/asset/IReferable.ts:5
↓ 6 callersMethod_getUVs
* @internal
packages/core/src/2d/sprite/Sprite.ts:247
↓ 6 callersMethod_handleShapesChanged
* @internal
packages/core/src/physics/Collider.ts:155
↓ 6 callersMethod_isContainDirtyFlags
(targetDirtyFlags: number)
packages/core/src/Transform.ts:613
↓ 6 callersMethod_onSizeChanged
()
packages/ui/src/component/UITransform.ts:373
↓ 6 callersMethod_randomPointUnitSphere
(out: Vector3, rand: Rand)
packages/core/src/particle/modules/shape/ShapeUtils.ts:33
↓ 6 callersMethod_setDirtyFlagFalse
* @internal
packages/core/src/2d/text/TextRenderer.ts:343
↓ 6 callersMethod_setDirtyFlagTrue
(type: number)
packages/core/src/Transform.ts:621
↓ 6 callersMethod_traverseSetOwnerScene
* @internal
packages/core/src/Entity.ts:46
↓ 6 callersMethod_updateState
(instant: boolean)
packages/ui/src/component/interactive/UIInteractive.ts:274
↓ 6 callersFunctionaC
(a,b)
packages/physics-physx/libs/physx.release.downgrade.js:25
↓ 6 callersMethodaddAnyStateTransition
(transitionOrAnimatorState: AnimatorStateTransition | AnimatorState)
packages/core/src/animation/AnimatorStateMachine.ts:130
↓ 6 callersFunctionaddPlane
(position: Vector3, rotation: Quaternion)
tests/src/core/physics/CharacterController.test.ts:26
↓ 6 callersFunctionaddPlane
(x: number, y: number, z: number)
tests/src/core/physics/DynamicCollider.test.ts:21
↓ 6 callersMethodaddStateMachineScript
* Adds a state machine script class of type T to the AnimatorState. * @param scriptType - The state machine script class of type T
packages/core/src/animation/AnimatorState.ts:134
↓ 6 callersFunctionau
(a)
packages/physics-physx/libs/physx.release.downgrade.js:22
↓ 6 callersFunctionbG
(a)
packages/physics-physx/libs/physx.release.downgrade.js:21
↓ 6 callersFunctioncH
(a,b,c,d,e,f,g,h,i)
packages/physics-physx/libs/physx.release.downgrade.js:22
↓ 6 callersFunctioncT
(a,b)
packages/physics-physx/libs/physx.release.downgrade.js:29
↓ 6 callersMethodcancel
()
packages/core/src/asset/request.ts:159
↓ 6 callersMethodclear
()
packages/shader-lab/src/common/SymbolTableStack.ts:24
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