↓ 1 callersFunctioncheckAttackUnit(
map: MapData,
{ from, hasCounterAttack, playerA, playerB, to, unitA, unitB }: AttackUnitActionResponse,
apollo/Objective.tsx:351
↓ 1 callersFunctionchooseOdysseusMove(
map: MapData,
currentPlayer: Player,
unit: Unit,
from: Vector,
to: Vector,
moveableRadius: Reado
dionysus/OdysseusDelta.tsx:1479
↓ 1 callersMethodcopy({
ammo,
behavior,
fuel,
health,
id,
label,
moved,
name,
player,
statu
athena/map/Unit.tsx:354