↓ 8 callersMethodcopy({
activeSkills,
ai,
charge,
funds,
id,
misses,
name,
seen,
skills,
st
athena/map/Player.tsx:250
↓ 8 callersMethodcopy({
behaviors,
completed,
health,
id,
label,
player,
skills,
}: {
behaviors?:
athena/map/Building.tsx:140
↓ 6 callersFunctionaddMoveAnimation(
animations: Animations,
{
endSound,
from,
onComplete,
partial = false,
path,
pat
hera/lib/addMoveAnimation.tsx:4
↓ 6 callersFunctioncalculateLikelyDamage(
unitA: Unit,
entityB: Entity,
map: MapData,
from: Vector,
to: Vector,
attackStatusEffect: number
athena/lib/calculateLikelyDamage.tsx:9
↓ 6 callersMethodcopy({
animation,
biomeStyle,
group,
id,
name,
placeOn,
position,
}: {
animation
athena/info/Decorator.tsx:70
↓ 6 callersFunctionexplosionAnimation(
actions: Actions,
state: State,
newMap: MapData,
entity: Entity,
position: Vector,
direction: At
hera/animations/explosionAnimation.tsx:8